An Immersive Storytelling Experience
Anezka Cecile Sebek
Kan Yang LiWriting and Research
Barbara B. Morris
Lily’s World is an immersive storytelling experience which portrays a young girl’s memories in her time capsule.
Today, many Virtual Reality projects provide gaming experiences. Can the same technology be used to give a deeper, more immersive experience of linear narrative? Based on this question, I started my exploration of Virtual Reality as a storyteller and an animator.
For my thesis project, I would like to explore an experimental narrative approach by creating an immersive and interactive storytelling experience from the first-person perspective. I believe Head-Mounted Display is potentially a powerful tool to engage the audience in a different way than the traditional screening experience. I would like to use it to immerse the audiences into the emotional journey of Lily.