BEHANCE | LINKEDIN
- Jason works primarily with sound across various disciplines and modes of presentation. An artist, designer, and technologist, his work expresses a renewed focus on the aesthetic dimension of contemporary experience. He has been Visiting Artist at Florida State University, Harvard University, and Oberlin College, among others. His work has been presented in the United States and abroad, at the California Institute of the Arts, Eyebeam, Goethe-Institut Amsterdam, Instants Chavirés, ISSUE Project Room, MASS MoCA, and Roulette; and in publications such as Experimental Music Since 1970 (Bloomsbury, 2016) and Word Events: Perspectives on Verbal Notation (Bloomsbury, 2012).
Collider
Design as generic science.
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Collider makes a speculative proposal about the future of design. Initiated by a desire to rethink the legacy of Detroit Techno music as a program for post-planetary design, the project endeavors to articulate a design methodology that comes to terms with the aesthetic dimension of François Laruelle’s non-standard philosophy—arguably the most sci-fi of any contemporary theorist—as well as Anne-Françoise Schmid’s non-standard epistemology. One central component of the project is Base Camp Alpha, a prototype—or simulation—of musical interaction in a post-work society where all artwork is created by artificial intelligences that are trained on genres, movements, and styles of the past. In this world, there is no new music, only new experiences of it enabled by technology. All humans have become non-musicians.
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