Despite the recent advances within areas of athletic mobile technologies and motion gaming, the extreme sports world is relatively untouched by electronic trends and the ever reaching extent of the smart phone. This project is a skateboarding trick tracking application i designed and developed in two parts. One part existing in part as physical open […]
Despite the recent advances within areas of athletic mobile technologies and motion gaming, the extreme sports world is relatively untouched by electronic trends and the ever reaching extent of the smart phone. This project is a skateboarding trick tracking application i designed and developed in two parts. One part existing in part as physical open sourced hardware attached
to a skateboard that will act as a peripheral to accompany the second part, a mobile phone application. The skateboard will track tricks performed by the user and send that information to a game that can be played in real time. With hopes that skaters will have the ability to build upon this project, this thesis work hopes to help skaters communicate, play, and compete across
distances.