Gadgets for the Caveman

Noa Dolberg

Featured Video Play Icon

A set of ancient-contemporary gadgets that combine today’s technology, with elements taken from the logic and materiality of the natural ancient world.

Gadget for the Caveman 1
Gadget for the Caveman 1
Gadget for the Caveman 2
Gadget for the Caveman 2
00049 (0;00;27;26)
00049 (0;00;27;26)
gadget-for-the-caveman-1-installation
gadget-for-the-caveman-1-installation
gadget-for-the-caveman-2-2
gadget-for-the-caveman-2-2
gadget-for-the-caveman-2
gadget-for-the-caveman-2
gadget-for-the-caveman-3-2
gadget-for-the-caveman-3-2
gadget-for-the-caveman-3
gadget-for-the-caveman-3
noa-dolberg
noa-dolberg

Gadgets for the Caveman is an installation consisting of three gadgets created while envisioning an encounter of an early human with the world in its current cultural, environmental and technological state. Each gadget rethinks an element or a concept from everyday life and illustrates it for the caveman: a switch, a night lamp, the idea of time. To assist the Caveman in making connections between today’s tools and his ancient ones, the gadgets are ancient-contemporary, meaning they use the advantages of today’s technology, combined with elements taken from the logic and materiality of the natural world that has dominated human existence for so long.

Gadget for the Caveman 1
Gadget for the Caveman 1
Gadget for the Caveman 2
Gadget for the Caveman 2
00049 (0;00;27;26)
00049 (0;00;27;26)
gadget-for-the-caveman-1-installation
gadget-for-the-caveman-1-installation
gadget-for-the-caveman-2-2
gadget-for-the-caveman-2-2
gadget-for-the-caveman-2
gadget-for-the-caveman-2
gadget-for-the-caveman-3-2
gadget-for-the-caveman-3-2
gadget-for-the-caveman-3
gadget-for-the-caveman-3
noa-dolberg
noa-dolberg
 

About

Noa Dolberg

I come from a graphic design background. I studied Visual Communication at the Bezalel Academy for Art and Design in Jerusalem, and been working as a graphic designer in branding, television, UX/GUI, web, mobile, and print projects for over ten years.

In my two years at Parsons MFAD+T I became drawn to coding. I love building things using mainly Arduino, openframeworks and Max. Gadgets for the Caveman was designed to allow me to use my skills as a designer, builder and coder, combined.

Faculty

Thesis Studio

  • Anthony Deen
  • Marko Tandefelt

Writing and Research

  • Andrew Zornoza
  • Loretta Wolozin