Rob3115 is an interactive graphic novel that is influenced by the reader’s brainwaves.
ROB3115 explores the intersection of interactive narrative, visual storytelling, and brain-computer interfacing. The experience, designed for a single user, is an animated short story that puts the viewer in the shoes of a highly intelligent artificial being that begins to perceive a sense of consciousness and struggles with the dubious existence of his own free will. With the use of a commercial EEG device, the reader’s brain activity directly affects the internal dialogue of the main character, in turn, dictating the outcome of his series of psychosomatic realizations. The system is an evolution of the traditional choose-your-own-adventure narrative structure; instead of actively making decisions at critical points in the narrative, the reader passively affects the story with their internal brain state. This work makes use of new media devices while, at the same time, commenting on the seemingly inevitable implications of their introduction into society.